/* --------------------------------------------- ダイヤモンド 模様1 --------------------------------------------- */ import java.awt.*; import java.applet.*; /* */ public class Applet_diamond_01 extends Applet { public void paint(Graphics g) { // -----------背景の作図 int rr,gg,bb; rr=200; gg=200; bb=200; Color iro=new Color(rr,gg,bb); g.setColor(iro); int jiku_x1=50 ,jiku_y1=200; int jiku_x2=350,jiku_y2=200; int jiku_x3=200,jiku_y3=50; int jiku_x4=200,jiku_y4=350; g.drawLine(jiku_x1,jiku_y1,jiku_x2,jiku_y2); g.drawLine(jiku_x3,jiku_y3,jiku_x4,jiku_y4); int org_x,org_y,haba,takasa; org_x=100; org_y=100; haba=200; takasa=200; g.drawOval(org_x,org_y,haba,takasa); // -----------座標位置を求める int x[]=new int[100]; int y[]=new int[100]; // ***************** 分割数 *************** // **************************************** int bunkatu=20; // **************************************** // **************************************** double kakudo=2.0*Math.PI/bunkatu; int hankei=100; int cx=200,cy=200; for ( int i=0 ; i