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Graduate School of Information and Communications of Bunkyo University

General Information

The below information is for the 2016 academic year.
This information has been translated by a translation company. Due to the many technical terms used, the text may contain translation errors. For the latest information and for inquiries concerning important matters, please contact the Informatics Graduate School at gs-info@www.bunkyo.ac.jp.

The following universities have entered into agreements with the Graduate School of Information and Communications of Bunkyo University. As each university has their own program for admission upon recommendation for their enrolled students and graduates, please direct inquiries to the department in charge of international exchange at that university.
FPT University (Vietnam), Mongolian University of Science and Technology (Mongolia), and STICOM Bali (Indonesia)

The academic year for universities and graduate schools in Japan runs from April to March.
International students require visas to study in Japan.
Entrance exams for graduate schools are conducted several times a year. For example, those wishing to enroll at the Graduate School of Information and Communications of Bunkyo University for the year beginning April 2019 will need to pass the exam by December 2018 and apply for a visa.
However, those who are currently studying at Bunkyo University, another university, a Japanese language school, or other such institution in Japan and who already have an international student visa will be able to enroll for April if they pass the entrance exam offered sometime around February.
As exams are offered on different dates every year, please ensure you have up-to-date information.

Only those who have the qualifications noted below will be able to take the entrance exam for the Graduate School of Information and Communications of Bunkyo University:

  1. Those who have already graduated or who plan to graduate before entering the Graduate School of Information and Communications of Bunkyo University
  2. Those who have already completed or who plan to complete 16 years of education, including university study, in countries other than Japan before entering the Graduate School of Information and Communications of Bunkyo University.
  3. Those approved through the screening process of the Graduate School of Information and Communications of Bunkyo University (must be at least 22 years of age as of April 1 of the year of enrollment at the graduate school. Interested students should inquire early.)

Those who satisfy the above conditions and wish to enroll may be permitted to do so even if they have not graduated from a university.
Another option available is to enroll at the Graduate School of Information and Communications of Bunkyo University after completing studies as a research student at the Graduate School of Information and Communications of Bunkyo University.

Educational Programs

Professor Hiroshi Ishizuka — Management Strategy and Management Organization

Research Supervisor, Management Strategy Advanced
I re-examine the role of knowledge capital at enterprises and explore the process of dynamically shaping knowledge capital. Knowledge capital can be considered as a decisive factor in the differentiation strategies of management strategy, and how organizations should be formed in order to build knowledge capital is a critical issue. My work involves designing ways to bring strategic and organizational approaches together.

Professor Hiroshi Era — Graph Theory, Discrete Mathematics

Research Supervisor, Information Mathematics Advanced
We now live in an age where computers are used as tools to analyze and solve problem, and the ideas expressed in discrete mathematics are producing solutions to problems in a range of social systems. By deeply exploring these ideas, my students acquire a knowledge and understanding of necessary mathematical concepts and develop the ability to contemplate and solve actual problems.

Professor Masao Okano — Communication Theory, Psycholinguistics, Symbol Theory

Research Supervisor, Content Evaluation Advanced
The form and function of any informational content can be analyzed. This might take the form of looking at the characteristics of symbols and languages and examining how they can be evaluated and the impressions they give. I use an approach based on symbol theory and linguistics to provide guidance on things such as research aimed at improving communication effectiveness. I also advise on students’ research themes with respect to methods for gauging the impact of languages and symbols, and for analyzing language and creating models using computers.

Professor Tadashi Shimura — Accounting and Cost Calculation

Research Supervisor, Managerial Accounting Information Advanced
My research focuses mainly on themes involving balanced scorecards (BSC), a tool for executing strategies. Balanced scorecards were originally thought up in response to the over-emphasis on finance when it comes to evaluating performance. They were devised as a means of conducting pluralistic performance evaluations in the interest of achieving a balance with non-finance indicators. In recent years, they have also come to serve as a system for strategic management. My students can also choose research themes that focus on elucidating, through structural analysis and logical examination, the significance and usefulness of TDABC (time-driven activity-based costing) as a simplified and practical version of ABC. I plan to hold discussions centered on these sorts of issues.

Professor Tetsuro Seki — Project Management, Software Development Management

Research Supervisor, Project Management Advanced, Exercises in Practical Informatics
Accidents arising from information system and software bugs have become a serious problem with wide-ranging ramifications. Project management (PM) is garnering attention as one means of solving this problem. I aim to closely and comprehensively examine the issue in order to propose problem-solving methods for software development environments. My aim is to develop problem solving methods for product development environments through comprehensive study. This study includes an application based on related matured area e.g., quality management and reliability engineering, is introduced into the consideration to solve the problem in project management.

Professor Tetsuo Takada — 3D Content Development

Research Supervisor, 3D Content Advanced
My research centers on exploring the potential of 3D digital content such as 3D CG and 3D scenography while my guidance allows for crossover with other fields, encouraging students to look at issues concerning the world of content production and media usage from a bird’s eye view. I also provide guidance on research themes involving the field of entertainment and new fields such as mobile content development.

Professor Toshio Nemoto — Mathematical Problem Resolution Methods and their Application

Research Supervisor, Mathematical Modeling Advanced
As examples of my fields of study, I identify problems and create mathematical models to solve them, using a variety of societal problems as source material. I also devise more efficient methods of arriving at solutions and methods for supporting decision-making aimed at problem resolution. What is “optimal” becomes the key in these endeavors, and my students conduct discussions with particular attention paid to innovative ideas related to methods for effectively handling this key and applying it.

Professor Hiroshi Hatakama — Management Informatics, Information Strategy, Intellectual Propert

Research Supervisor, Information Strategy Advanced
Through means that include examining case studies and creating models, my students research topics such as methods and methodologies for establishing information system strategies relevant to enterprise strategies. Our primary subject is to establish approaches and methods that, through the use of IT, will allow for developing a competitive edge in core operations or services in business and building business models in e-business and multichannel sales. For some students’ research themes, I may also advise on problems concerning intellectual property or innovation.

Professor Masakuni Fujikake — Visual Communication Design

Research Supervisor, Graphic Design Advanced
My research has focused on visual art — specifically, advertising expression, an applied art that is a marriage between art and science. In line with this I will continue to develop content and messages for society through wide-ranging research and production efforts including artistic direction and illustration for advertisements, cover graphics for books, and formative art as our changing media and society dictate.

Professor Yasuo Matsubara — Computer Science, Informatics

Research Supervisor, Informatics Advanced
Games have advanced over the years by utilizing all manner of computer -related technologies, and I am interested in how various technologies benefit games. My current research is focused on giving a structured form to Japanese grammar that can even be applied to games. Words expressed through natural language need to be converted into some manner of semantic representation, and I am currently exploring the use of things like RDF, which is now being used for the Semantic Web.

Associate Professor Hidenao Abe — Data Mining and Knowledge Engineering

Information Systems Advanced
Information systems have become an indispensable part of our lives. Because of the many tasks they can help us with, these systems — primarily computer systems — are being developed according to the needs of the workplace and the restrictions of that field. Thus, information system developers need to take a more objective view of how humans and information systems should interact and to manage the process whereby better products can be made. In this course, students analyze operational tasks with a focus on gathering data, the foundation for any scientific management system. Students then develop and use information systems based on these data analyses in a practical approach to methodologies that more accurately support operational tasks.

Associate Professor Masanori Ikebe — Information Systems, Data Mining

Web Content Advanced
Students in this course create content through a series of exercises that focus on various phases, from Web content planning to design, implementation, utilization, and management. To begin, the planning phase has students explore topics such as establishing the user base and surveying competing content. In the design phase that follows, students get into designing site structure and user interfaces, as well as calculating costs and forecasting earnings. The implementation phase then has students focus on content that must be implemented into systems. Along with programming, this includes schedule management, project management, verification, and version control. In the last phase, utilization and management, students engage in exercises that focus on evaluating and improving web content and attracting users using SEO after systems go live.

Associate Professor Harumi Ishida — Public Accounting, Administrative Evaluation

Finance and Accounting Information Advanced
Four sets of standards compose Japan’s current accounting standards: (1) Japanese Accounting Standards, (2) Japan’s Modified International Standards (JMIS), (3) Generally Accepted Accounting Principles (U.S.), and (4) “Pure” IFRS. How did this come to pass? Students in this course learn the historical context for this development and about the biggest differences between Japanese Accounting Standards and IFRS, as well as the effects of each. With this knowledge, students examine the kind of accounting standards Japan should adopt in the future. Students also consider the nature of integrated reports, which are being issued by an increasing number of enterprises in recent years, and study the role and limits of finance and accounting. The course also fosters skill in gauging an enterprise’s performance based on publicly disclosed financial statements.

Professor Hiroshi Osada — Innovation Management, Quality Management

Innovation Management Advanced
Innovation refers to the process of a new product, service, or technology that differs from existing products, services, and technologies coming into existence and finding widespread use in the market. Innovation creates and provides new value to customers and society through so-called creative destruction. Students in this course learn how this kind of innovation is created and managed.

Associate Yasuo Kawai — Media Informatics

Information Design Advanced
This course teaches students about information expression. Information expression involves collecting and analyzing the various and voluminous information that exists between people and things and between people and the environment, and is a method for designing a form that accurately conveys information. Through exercises, students learn how to design information according to different objectives and information consumers. They also improve information expression by evaluating and measuring whether information was correctly conveyed. This expression is not done based on subjective feelings; rather, students give various ideas a specific form by structuring and visually representing information. These ways of thinking foster the ability to identify problems when conducting research and help with analyzing data and conveying results.

Associate Professor Isao Sakuma — Social Psychology

Social Research Advanced
Social research is one of the methods used to understand how people think and act. As representative examples of social research, public opinion polls gauge people’s support of the Cabinet, and marketing research tells of consumers’ needs and behaviors. This course has students deepen their knowledge of social research as they read about its fundamental characteristics. With a focus on the questionnaire method as a part of social research, students take part in practical exercises that teach methods for analyzing quantitative data gleaned from questionnaires. Students also learn how to use a range of statistical methods and software.

Associate Professor Masami Sano — Computer Graphics

Content Planning Advanced
In light of the vast size of the content market and its being one of the few industries expected to see growth in the future, many countries are incorporating content industry development into national strategy. However, the enormous scope of the market has fostered a high-risk, high-return oriented investment climate. This has made careful consideration and strategy formulation at the planning stage keys to success when creating content. Through primarily movies and animations, this course teaches students methods for analyzing content (which comes before planning) by examining existing content. Students then discuss means for formulating strategy plans with the goal of achieving success in the content market.

Associate Professor Makoto Suzuki — Finance, Investment, Corporate Governance

Finance Advanced
Finance has become more intimately involved with mathematical economics and microeconomics. In the Finance Advanced Course, students learn about general finance theory and, specifically, the fundamentals of derivative pricing theory. Because of the focus on mathematical expressions, this course provides in-depth training to students without a mathematical background. The training covers everything from the basics of differentials and integrals to the usage of stochastic differential equations. Salih N. Neftici’s An Introduction to the Mathematics of Financial Derivatives is used as a reference.

Professor Hitoshi Takeda — Queuing Theory

Simulation Advanced, Management Systems Advanced
When applying the results of queuing theory to actual systems, being able to merely make simple calculations about averages and distributions concerning queue times and lengths would be of benefit. Problems that complicate this, however, include not being able to provide expression in simple forms when neither the method of arrival nor service time is presented in a random form, as well as the need to have detailed information about distribution functions in numerical calculation. Actual practice therefore requires simulation methods as well as approximations that can be simply, if somewhat coarsely, calculated. In light of the above, students in this course discuss queue approximations and simulation methods, and analyze the M/M/1 model, which is the foundation of queuing theory, using difference equations.

Associate Professor Norio Takebayashi — Video Expression, Documentary Theory, Movie History, Video Media Theory

Video Media Advanced
Throughout the 20th century, video became the largest and only form of representational media, and showed us the various aspects of each time period. At the same time, expressions in video form have arisen in a number of forms. This course explores the general potential for video media of every genre, whether dramas, documentaries, or media art and other such “video-as-art” creations, and looks at the potential of all media, including existing media such as TV and movies. We focus on the entire history of video, from the pre-video age in the 19th century to modern works, and proceed based on themes of interest to the students, which may include various topics, writers, themes, and technologies.

Associate Professor Shuichi Matsumoto — Traffic Planning, Intelligent Transportation Systems (ITS)

Social Systems Advanced
In recent years, numerous social systems have been developed and deployed that have been instrumental in making our current lifestyles possible. When building these systems, their design must take into account how technological innovation may necessitate making changes to system requirements. This course examines the fundamentals behind, as well as the classic methodologies, modeling methods, and data analysis techniques for designing and building systems pertaining to social infrastructure and the transport and transportation industries as part of the many social systems that support our way of life. Students will also learn the ideas behind the methodologies, modeling methods and data analysis techniques, as well as the technologies involved.